DARKFiB3R

professional modding and repair services – http://about.me/DARKFiB3R

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WIN a Next Gen Console (Xbox 720, PS4, PC)

Posted by stainedfuture on May 10, 2012
Posted in: Latest News. Tagged: gaming, launch day, next generation, vote, xbox. Leave a comment

Competition courtesy of the awesome folks at

Which console won this generation?

Vote and win a next generation console on launch day!

https://www.playfire.com/ps3-xbox-pc/E4XPB5

*Yeah, they know the PC isn’t a console.

1. The draw will end on July 2nd 2012 at midday GMT.

2. The competition is open to every gamer worldwide where competitions of this nature are valid.

3. Winners will be emailed and also announced on this blog.

4. Questions can be sent to giveaways@playfire.com.

 

Congratulations to SONICTH3CAT as the winner of the Playfire console competition.

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Help (no longer) needed!

Posted by stainedfuture on March 18, 2012
Posted in: Latest News. 2 Comments

It’s all over, I won 😀 😀 😀

Right so BIG NEWS, because he’s so far ahead I’m giving Dark-Fiber a Lavatube and making it a bit easier for the rest of you. Competition now ends on 25-03-12. Hopefully you will like that cause he was running away with it.

Thanks to everybody that voted, couldn’t have done it without ya 😉

—————————————-

Hello visitors, I need a little something back from you guys, so if I have ever helped you out in any way, I hope you can do this 1 small thing for me in return.

It’s quite simple, I REALLY want to win this little competition on Facebook, so I’m asking you guys to help me out.

It should literally take less than 10 seconds of your precious time, if you would be so kind.

All you need to do is click the “Like” button on the following Facebook page, and then write a comment on the wall saying “Dark-Fiber sent me“

http://www.facebook.com/Britvapes

If you don’t leave that comment on the page, then it’s a wasted vote, so please don’t forget that part

I’m currently in the lead, So a massive thank you to all that have helped me get there so far, but I can’t stop there. Go big or go home, right?

They could make a comeback, or there could be a newcomer! So I’m going all out. Total inhalation

If you are worried about privacy or something, don’t be, I genuinely have no idea who 90% of the people are, on my Dark-Fiber Facebook account IPB Image

I won’t know who you are, or where you have come from, as I have posted this request on twitter and elsewhere too, so you could be anybody from anywhere.

(If you want to add me as a friend on facebook, go for it, the more the merrier)
http://www.facebook.com/DARKFiB3R

Thanks smile.gif

So, to recap…

1: Click this link… http://www.facebook.com/Britvapes

2: Click the “Like” button on the main page

3: Post this on the wall/timeline “Dark-Fiber sent me“

(you write that in the “what’s on your mind” box)**If you don’t write that on the wall, then your vote won’t count, so please don’t forget that part**

I’ve also been asked “BTW, may I ask what the hell those two things you can win are? lol”

So…

IPB Image
It’s the red one that is up for grabs (along with another smaller one, that I’m not so interested in)

They are PV’s (personal vaporisers), a souped up electronic cigarette, which is about a million times less damaging to your health than regular cigarettes.

I’ve been a smoker for 20 years, so finding these has been an amazing thing for me.

So not only are you helping me to win a competition, you are also helping to save my life (surely that’s gotta get me some votes, right? lol ) IPB Image

There is also a pretty cool modding scene, where people build their own PV’s

Google/youtube “vaping”

Old, Young, Men, Women, people from all sorts of different backgrounds are getting into it.

Obviously, if you have never smoked, then for the love of God, DO NOT start now, not even the healthier vaping option.

Thanks again to everybody that voted

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LT+ 3.0 Released for Slim Lite-On 0272(9504)/0225/0225u/0401/1071

Posted by stainedfuture on January 15, 2012
Posted in: Latest News. Tagged: c4e, firmwares, ixtreme, silver bullet, topology data. Leave a comment

C4E’s iXtreme LT+ in association with Team Jungle & Team Xecuter
—————————————————————-

Official release of the iXtreme LT+ v3.0 for 0272/0225/0401/1071 slim Liteons

– Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup.

– No need to make new backups everytime dae.bin is updated on console

– Extra support for rare firmwares

Topology Data
————-

When ap25 was first introduced I devised a way of calculating any challenge which I called the silver bullet which I made reference to along time ago.
This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges.

With unique per console ap25 challenges it has become necessary to use the silver bullet.

A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge.

It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses.

Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely.

Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable.

Per title title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.

One liteon to go and four Hitachis. Have a great year everyone.

Thanks go to Team Jungle and all testers for their hard work and efforts in the development process.
Thanks also go to Team Xecuter for their support to this project.

Latest Firmware Pack

JungleFlasher v0.1.92 (304S)B

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Reset Glitch, Jtag and Flashing services.

Posted by stainedfuture on January 9, 2012
Posted in: Latest News. Tagged: firmware, flash, JTAG, Reset Glitch Hack, RGH, xbox 360. Leave a comment
  • Professional soldering
  • High quality work
  • Fast turnaround
  • Collection and delivery arranged
  • Won’t be beaten on price

If you’d like your console modded by a pro, don’t hesitate get in touch 😉

CONTACT via email

IPB Image  IPB Image  IPB Image  IPB Image  IPB Image  IPB Image  IPB Image 

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Brand New JTAG’s For Sale (UK)

Posted by stainedfuture on September 21, 2011
Posted in: Bargain Basement. Leave a comment

Got a couple of brand new Falcons for sale, freshly JTAG’d by my good self :)

Will post a sales pitch with pictures later, when I’ve got time :laugh:

Let me know if you are interested. http://about.me/DARKFiB3R

 

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CoolRunner-II CPLD dev board (XC2C64A)

Posted by stainedfuture on September 13, 2011
Posted in: Bargain Basement, Latest News. Tagged: 360, CC-BY-SA, CoolRunner, CPLD, Dangerous Prototypes, for sale, JTAG, reset glitch, RGH, Seeed Studio, uk, xbox, xbox 360, XC2C64. Leave a comment

Compatible with the Xbox 360 “Reset Glitch Hack” . There are only two of these available in the UK right now, so grab one while you can.

CoolRunner-II

CoolRunner-II

The CoolRunner-II XC2C CPLD has two separate banks of pins that can operate at different voltages, internal pull-up resistors, and pin keepers.

This development board from Dangerous Prototypes will help you build your first custom logic chip using simple schematic entry, Verilog, or VHDL.

  • XC2C64A CPLD with 64 macrocells
  • On-board 1.8volt supply for the core
  • On-board 3.3volt supply for pins
  • Separate pin banks can be operated at different voltages (1.2volt to 3.3volt)
  • Selectable 1.8volt, 3.3volt, and external supply for each pin bank
  • LEDs for output
  • Push button for input
  • Populated JTAG header
  • Easy to program with the Bus Pirate and Bus Blaster
  • Open source (CC-BY-SA)

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Xbox 360 Reset Glitch Hack – Unsigned Code on current Kernels incl. X360 SLIM

Posted by stainedfuture on August 28, 2011
Posted in: Latest News. Tagged: 360, C-mod, cjak, CoolRunner-II CPLD, cOz, Digilent, GliGli, Glitch, hack, hacking, hacks, JTAG, microsoft, Razkar, Redline99, Reset, SeventhSon, Timing attack, Tiros, tmbinc, tuxuser, xbox, xbox 360, XC2C64A, Xilinx. Leave a comment

Posted by tuxuser @ libxenon.org

You thought it wouldn’t be possible?
You thought there are only (a few) JTAGs or total overpriced Devkits to run unsigned Code?

GliGli & Tiros are proving the opposite! They developed a Hack which glitches all recent Xbox360 Kernels to run unsigned Code on:


ZEPHYR, JASPER …….and…… TRINITY (aka SLIM!).

(no matter which Dashboard/Kernel they are running)

Here is the detailed technical explanation

**********************************
* The Xbox 360 reset glitch hack *
**********************************Introduction / some important facts
===================================tmbinc said it himself, software based approaches of running unsigned code on the 360 mostly don’t work, it was designed to be secure from a software point of view.The processor starts running code from ROM (1bl) , which then starts loading a RSA signed and RC4 crypted piece of code from NAND (CB).CB then initialises the processor security engine, its task will be to do real time encryption and hash check of physical DRAM memory. From what we found, it’s using AES128 for crypto and strong (Toeplitz ?) hashing. The crypto is different each boot because it is seeded at least from:
– A hash of the entire fuseset.
– The timebase counter value.
– A truly random value that comes from the hardware random number generator the processor embeds. on fats, that RNG could be electronically deactivated, but there’s a check for “apparent randomness” (merely a count of 1 bits) in CB, it just waits for a seemingly proper random number.CB can then run some kind of simple bytecode based software engine whose task will mainly be to initialise DRAM, CB can then load the next bootloader (CD) from NAND into it, and run it.Basically, CD will load a base kernel from NAND, patch it and run it.That kernel contains a small privileged piece of code (hypervisor), when the console runs, this is the only code that would have enough rights to run unsigned code.
In kernel versions 4532/4548, a critical flaw in it appeared, and all known 360 hacks needed to run one of those kernels and exploit that flaw to run unsigned code.
On current 360s, CD contains a hash of those 2 kernels and will stop the boot process if you try to load them.
The hypervisor is a relatively small piece of code to check for flaws and apparently no newer ones has any flaws that could allow running unsigned code.On the other hand, tmbinc said the 360 wasn’t designed to withstand certain hardware attacks such as the timing attack and “glitching”.Glitching here is basically the process of triggering processor bugs by electronical means.This is the way we used to be able to run unsigned code.The reset glitch in a few words
===============================We found that by sending a tiny reset pulse to the processor while it is slowed down does not reset it but instead changes the way the code runs, it seems it’s very efficient at making bootloaders memcmp functions always return “no differences”. memcmp is often used to check the next bootloader SHA hash against a stored one, allowing it to run if they are the same. So we can put a bootloader that would fail hash check in NAND, glitch the previous one and that bootloader will run, allowing almost any code to run.

Details for the fat hack
========================

On fats, the bootloader we glitch is CB, so we can run the CD we want.

cjak found that by asserting the CPU_PLL_BYPASS signal, the CPU clock is slowed down a lot, there’s a test point on the motherboard that’s a fraction of CPU speed, it’s 200Mhz when the dash runs, 66.6Mhz when the console boots, and 520Khz when that signal is asserted.

So it goes like that:
– We assert CPU_PLL_BYPASS around POST code 36 (hex).
– We wait for POST 39 start (POST 39 is the memcmp between stored hash and image hash), and start a counter.
– When that counter has reached a precise value (it’s often around 62% of entire POST 39 length), we send a 100ns pulse on CPU_RESET.
– We wait some time and then we deassert CPU_PLL_BYPASS.
– The cpu speed goes back to normal, and with a bit of luck, instead of getting POST error AD, the boot process continues and CB runs our custom CD.

The NAND contains a zero-paired CB, our payload in a custom CD, and a modified SMC image.
A glitch being unreliable by nature, we use a modified SMC image that reboots infinitely (ie stock images reboot 5 times and then go RROD) until the console has booted properly.
In most cases, the glitch succeeds in less than 30 seconds from power on that way.

Details for the slim hack
=========================

The bootloader we glitch is CB_A, so we can run the CB_B we want.

On slims, we weren’t able to find a motherboard track for CPU_PLL_BYPASS.
Our first idea was to remove the 27Mhz master 360 crystal and generate our own clock instead but it was a difficult modification and it didn’t yield good results.
We then looked for other ways to slow the CPU clock down and found that the HANA chip had configurable PLL registers for the 100Mhz clock that feeds CPU and GPU differential pairs.
Apparently those registers are written by the SMC through an I2C bus.
I2C bus can be freely accessed, it’s even available on a header (J2C3).
So the HANA chip will now become our weapon of choice to slow the CPU down (sorry tmbinc, you can’t always be right, it isn’t boring and it does sit on an interesting bus ;)

So it goes like that:
– We send an i2c command to the HANA to slow down the CPU at POST code D8 .
– We wait for POST DA start (POST DA is the memcmp between stored hash and image hash), and start a counter.
– When that counter has reached a precise value, we send a 20ns pulse on CPU_RESET.
– We wait some time and then we send an i2c command to the HANA to restore regular CPU clock.
– The cpu speed goes back to normal, and with a bit of luck, instead of getting POST error F2, the boot process continues and CB_A runs our custom CB_B.

When CB_B starts, DRAM isn’t initialised so we chose to only apply a few patches to it so that it can run any CD, the patches are:
– Always activate zero-paired mode, so that we can use a modified SMC image.
– Don’t decrypt CD, instead expect a plaintext CD in NAND.
– Don’t stop the boot process if CD hash isn’t good.

CB_B is RC4 crypted, the key comes from the CPU key, so how do we patch CB_B without knowing the CPU key?
RC4 is basically:
crypted = plaintext xor pseudo-random-keystream
So if we know plaintext and crypted, we can get the keystream, and with the keystream, we can encrypt our own code. It goes like that:
guessed-pseudo-random-keystream = crypted xor plaintext
new-crypted = guessed-pseudo-random-keystream xor plaintext-patch
You could think there’s a chicken and egg problem, how did we get plaintext in the first place?
Easy: we had plaintext CBs from fat consoles, and we thought the first few bytes of code would be the same as the new CB_B, so we could encrypt a tiny piece of code to dump the CPU key and decrypt CB_B!

The NAND contains CB_A, a patched CB_B, our payload in a custom plaintext CD, and a modified SMC image.
The SMC image is modified to have infinite reboot, and to prevent it from periodically sending I2C commands while we send ours.

Now, maybe you haven’t realised yet, but CB_A contains no checks on revocation fuses, so it’s an unpatchable hack !

Caveats
=======

Nothing is ever perfect, so there are a few caveats to that hack:
– Even in the glitch we found is pretty reliable (25% success rate per try on average), it can take up to a few minutes to boot to unsigned code.
– That success rate seems to depend on something like the hash of the modified bootloader we want to run (CD for fats and CB_B for slims).
– It requires precise and fast hardware to be able to send the reset pulse.

Our current implementation
==========================

We used a Xilinx CoolRunner II CPLD (xc2c64a) board, because it’s fast, precise, updatable, cheap and can work with 2 different voltage levels at the same time.
We use the 48Mhz standby clock from the 360 for the glitch counter. For the slim hack, the counter even runs at 96Mhz (incremented on rising and falling edges of clock)
The cpld code is written in VHDL.
We need it to be aware of the current POST code, our first implementations used the whole 8 bits POST port for this, but we are now able to detect the changes of only 1 POST bit, making wiring easier.

Conclusion
==========

We tried not to include any MS copyrighted code in the released hack tools.
The purpose of this hack is to run Xell and other free software, I (GliGli) did NOT do it to promote piracy or anything related, I just want to be able to do whatever I want with the hardware I bought, including running my own native code on it.

Credits
=======

GliGli, Tiros: Reverse engineering and hack development.
cOz: Reverse engineering, beta testing.
Razkar, tuxuser: beta testing.
cjak, Redline99, SeventhSon, tmbinc, anyone I forgot… : Prior reverse engineering and/or hacking work on the 360.

Download
Tutorial

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Professional BGA Reballing

Posted by stainedfuture on May 30, 2011
Posted in: Latest News. Tagged: BGA, re-ball, re-balling, reball, reballing, Repair, rrod, xbox, xbox 360, xbox 360 bga reballing. Leave a comment

Now offering a professional Reballing service in the UK

BGA Re-Balling

BGA Reballing

We offer a complete in house service with friendly on-line support, quality and a service that will give you total assurance that your repairs, servicing and purchases made through us will be handled in a professional and efficient manner.

We use only genuine components, the highest quality materials and professional equipment to ensure a permanent fix.

Our team of skilled technicians have the technical knowledge and expertise to tackle the most complicated problem.

For the most competitive price, and quickest turnaround time, allow us to provide you with a FREE QUOTATION on any repair requirements that you might have.

Please see the “SERVICES” link at the top of the page for contact details.

Also see HERE for further information regarding the reballing process.

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Slim LT+ 9504 released

Posted by stainedfuture on April 8, 2011
Posted in: Latest News. Tagged: 360, 9504, c4eva, firmware, Jungle, LT, slim, xbox, xbox 360. 3 Comments

Huge thanks go’s out to c4eva, Team Jungle, and Team Xecuter, for their continued hard work and support.

Thanks

In spite of all the doubters and haters, hear it is, FREE of charge, NO x360usb pro required.

Full firmware pack
http://mir.cr/WO9UTX0P

JungleFlasher.0.1.81.Beta(226)
http://mir.cr/82CVFWHO

JungleFlasher Tutorial 1.4.0
http://mir.cr/0ZYOPU6N

If you’d like to show your appreciation to all involved, you know what to do…
Donate

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Slim LT+ (9504) Firmware to be release shortly

Posted by stainedfuture on April 6, 2011
Posted in: Latest News. Leave a comment

[2:09pm] (+c4eva) everything looks good, expect a release within 96 hours!

.

Also made a little countdown timer for you to fapp to :p http://tinyurl.com/6bo4pza

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Judge Bars ‘Fair Use’ Defense in Xbox Modding Trial

Posted by stainedfuture on November 25, 2010
Posted in: Latest News. Tagged: 360, Andrew Huang, Bunnie, Crippen, Digital Millennium Copyright Act, DMCA, DVD, firmware, hack, hacking, hacks, Homebrew, Matthew Crippen, mod, modding, mods, xbox, xbox 360. 1 Comment

A California man charged with violating the DMCA by installing mod chips in Xbox 360 consoles won’t be allowed to claim “fair use” at his scheduled jury trial next week, a federal judge ruled Tuesday — a decision potentially devastating to the defense, and not particularly favorable to anyone who thinks they have the right to tinker with hardware that they’ve bought and paid for.

Matthew Crippen, 28, faces three years in prison on two allegations of violating the anti-circumvention provisions of the Digital Millennium Copyright Act for financial gain. Crippen, who’s from Anaheim, allegedly had a business modding Xbox 360s for between $60 and $80 a pop, allowing the consoles to run pirated games or unapproved homebrew software. He was indicted after allegedly performing the silicon surgery for an undercover corporate security investigator with the Entertainment Software Association, then again for an undercover federal agent.

His trial is set to begin on November 30 in Los Angeles, and would be the first federal criminal prosecution for console-modding to reach a jury.

Full story @ wired.com/threatlevel

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JungleFlasher v0.1.76 Beta (166) Inc. LT+ Support Released

Posted by stainedfuture on November 24, 2010
Posted in: Latest News. Tagged: 360, ap 2.5, ap25, c4eva, firmware, ixtreme, JungleFlasher, LT, TeamJungle, xbox, xbox 360. Leave a comment

Download

JungleFlasher

JungleFlasher

JungleFlasher is developed in conjunction with Team Jungle in an effort to bring all 360 DVD‐Drive flashing functions together in one easy to use Win32 Application. JungleFlasher provides several functions that up until now were carried out by several different app’s in both Dos and Win32.

Check out http://www.jungleflasher.net for more info, guides and the forum.

If you would like to donate to the team for all their hard work, including C4eva, please click here

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BenQ & Lite-On LT+ Released

Posted by stainedfuture on November 23, 2010
Posted in: Latest News. Tagged: 12611, 360, ap 2.5, ap2.5, ap25, c4eva, hack, hacking, hacks, ixtreme, LT, mod, modding, mods, TeamJungle, TeamXecuter, TJ, TX, xbox, xbox 360. Leave a comment

BenQ & Lite-On LT+ Multiupload

AP2.5 PATCHES @ http://bit.ly/hWm41u

Official release of C4E’s iXtreme LT+
– Supports Benq and Liteon Drives (74850, 83850V1, 83850V2, 93450)
– Optimized PFI code to accommodate AP25 SS data
– Defeats current AP25 protection
– Protects console from logging AP25 violation
– Full disc stealth used by default
– Waveless booting, disc images are assumed to be correct!
– Split-Vid used as default

If booting an AP25 title without AP25 SS game will not boot but will still be protected from logging AP25 violation on current dash 2.0.12611.0
If LT+ encounters an unknown AP25 challenge, game will not boot but console will still be protected from logging AP25 violation on current dash 2.0.12611.0

AP25 SS are region specific for region locked games (Current Example NFS: Hot Pursuit is both PAL and NTSC – 2 different AP25 Patches)

If you boot the AP25 titles without LT+ you will probably be flagged for a ban.

You cannot spoof a different model drive as that can now be detected. With this release of LT+ you HAVE to have an original Benq or Liteon.

LT+ for slim 9504 is next followed by LT+ for slim 0225

Thanks go to Team Jungle for their hard work and efforts in the development process.
Thanks go to Team Xecuter for their generous support and input to this project.

You can download the current batch of AP25 Patches from http://www.team-xecuter.com/forums/showthread.php?t=58118

Thanks go’s out to C4eva, TeamJungle, TeamXecuter and anybody else involved. Never say Trevor.

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LT+ for BenQ & Lite-On at some point today

Posted by stainedfuture on November 23, 2010
Posted in: Latest News. Tagged: 12611, 360, ap 2.5, ap2.5, ap25, BenQ, c4eva, firmware, flash, flashing, hack, hacking, hacks, ixtreme, Lite-On, LT, microsoft, mod, modding, mods, TeamJungle, TeamXecuter, TJ, xbox 360. Leave a comment

Unfortunately I’ll probably be sound asleep when that happens, haven’t slept in 2 days 😦

Have fun #fw fuckers 😉 (and may the rest of you “normal” people out there, also enjoy the release)

Also… http://www.team-xecuter.com/forums/showthread.php?t=58118

Thanks go’s out to C4eva, TeamJungle, TeamXecuter and anybody else involved. Never say Trevor.

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Kinect Calibration Card

Posted by stainedfuture on November 19, 2010
Posted in: 360, Kinect. Tagged: 360, Calibration, card, Kinect, Kinect Calibration Card, microsoft, xbox, xbox 360. 22 Comments

In case yours gets lost or damaged, or you want to sell your copy of Kinect Adventures, but still have a calibration card, I scanned the original and cleaned it up a bit.

Why M$ are charging $0.99 for this rather than giving you an image, or maybe a .pdf/.doc or whatever, is beyond me. I recommend printing this on card, or at least sticking the printed paper to some card for best results.

Kinect Calibration Card

Click for correct size

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Kinect – Software Release (and a little surprise)

Posted by stainedfuture on November 16, 2010
Posted in: Latest News. Tagged: 360, hack, hacking, hacks, Kinect, kinect hacking, kinect modding, libusb-1.0, Linux, microsoft, mod, modding, mods, okreylos, OS X, Vrui VR toolkit, xbox, xbox 360. Leave a comment

 

I decided to release my 3D reconstruction software, even though nobody will be able to compile it yet. The problem is that it’s built on top of the Vrui VR toolkit, version 2.0, which is not released yet. But hopefully in a few days. At that point, it will definitely build on Linux, and probably on Mac OS X if you find a Mac version of the libusb-1.0 library (which I think exists).

Source okreylos @ YouTube

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freeBOOT Toolbox Maker v2.5 Rev2 by BestPig

Posted by stainedfuture on November 13, 2010
Posted in: Latest News. Tagged: 12611, 2.0.12611.0, BestPig, JTAG, Kinect, ToolBox, xbox, xbox 360. 1 Comment

.

Nothing more to say really 😀

BestPig.fr

Source

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Multitouch with hacked Kinect (HD)

Posted by stainedfuture on November 12, 2010
Posted in: Latest News. Tagged: 360, floemuc, Kinect, libfreenect, marcan42, microsoft, mod, modding, mods, multitouch, video, xbox, xbox 360, youtube. Leave a comment

YouTube user floemuc has demonstrated the awesome possibility’s of Kinect with his proof-of-concept multitouch demo running on Linux, thanks to the release of marcan42‘s libfreenect.

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Easy GUI Freebooter 12611

Posted by stainedfuture on November 11, 2010
Posted in: Latest News. Tagged: 12611, 2.0.12611.0, 360, freeboot, hack, hacking, hacks, JTAG, Kinect, Logic-Sunrise, microsoft, mod, modding, mods, xbox, xbox 360. Leave a comment

Source logic-sunrise

Offical Post and updates – Se7enSins

(translated) 

News rained for several hours with the appearance of new freeBOOT! Sneaky Peanut released the first GUI for automated creation of a new freeBOOT 12611 image.

Very easy to use, you will create a nand Freebooter 12,611 (KINECT) easily.

Thank you to the creators of Freeboot, the creator of the GUI, and the person who made me discover.

Procedure:

1 – run the software
2 – Select your nand
3 – Check your CPU key
4 – Wait for the creation
5 – Place the image on your USB drive
6 – Flash
7 – Enjoy!

Easy GUI Freebooter 12611

Easy GUI Freebooter 12611

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fbBuild 0.1 – New rebooter for kinect dash (2.0.12611.0)

Posted by stainedfuture on November 11, 2010
Posted in: Latest News. Tagged: 12611, 2.0.12611.0, 360, dashboard, feeboot, hack, hacking, hacks, JTAG, Kinect, microsoft, mod, modding, mods, xbox, xbox 360. 4 Comments

fbBuild 0.1
===========

Introduction:
=============
Sad to hear the rumor of ikari stepping down, and even sadder to hear
of the profiteers taking advantage of this… we bring you a tribute
to ikari. If you paid for this, get a refund!

fbBuild is a NAND image builder made to suit freeBoot style images,
the included patches and freboot.bin core are based on the original
works done by ikari.

It is suitable to build rebooter images for all current JTAG exploit
compatible xbox 360’s. As with ibuild produced images, this version
only requires a single flash 16MiB in size or larger.

What’s New:
===========
– based on targeting kernel 2.0.12611.0
– patches from freeBoot kernel/hv are ported to 12611
– supports both flash tool and ibuild extracted kv/smc_config
– supports injecting Mobile*.dat
– previously revoked usb devices should now work
– kinect works (apply system update for avatars and kinect)
it is strongly recommended that r6t3 be removed
– entirely new image builder (no extraction)
– rebuilt/cleaned core can now boot xell on slot to eject dvd drives
(see bin directory for alternate)
– exploit payload simplified Continue Reading

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Kinect tracks you with millions of points of light

Posted by stainedfuture on November 5, 2010
Posted in: Latest News. Tagged: 360, Infrared, IR, Kinect, microsoft, night vision, xbox, xbox 360. Leave a comment


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Bypass AP2.5 with x360SED v1.0 chip

Posted by stainedfuture on November 3, 2010
Posted in: Latest News. Tagged: 360, ap2.5, DVD, Fable III, hack, hacking, hacks, Librasoft, Logic-Sunrise, mod, modding, mods, SoulHeaven, x360SED, xbox, xbox 360. 1 Comment

SoulHeaven of Librasoft and the Logic-Sunrise forums, introduces a new AP2.5 bypass for 360’s with dash version 12611

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This means that consoles updated with 12611 that have Liteon or Benq drives which currently do not read the games like Fable III because of the new AP2.5 checks, are now able to read them.

This hack requires the use of the x360SED v1.0 chip created by SoulHeaven and will be sold within a few days exclusively on Logic-Sunrise and Librasoft Store.

The principle is simple:

– Install the x360SED chip between the 360 mainboard and the DVD drive, solder the one wire from the x360SED to the consoles sync button
– Install Fable III on your console’s hard drive (From an original or a backup)
– Insert the game Fable III until it is recognized by the dashboard (Image of the game while taking the square)
– Press the sync button to eject the game Fable III
– Insert an original game Xbox 360 (Any), press again and the sync button controllers
– Press A to start the game Fable III starts without worries.

Obviously this is not safe for use on Xbox Live

[1:58am] <+c4eva> just a word of warning on the sed “disc swap”, although this passes the timing check, ap25 also returns data from its check which will be wrong with the wrong disk and will get you banned!

Quick Q&A with c4eva… Continue Reading

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360 Dashboard Update released

Posted by stainedfuture on November 1, 2010
Posted in: Latest News. Tagged: 360, ap2.5, c4eva, firmware, hack, ixtreme, Live, LT, mod, xbox, xbox 360. Leave a comment

[2010-11-01 08:33PM] <c4eva> logged entire update process, no vendor packets, only standard inquiry and key exchange, so update process safe!
[2010-11-01 08:37PM] <c4eva> fable 3 not safe! ap2.5 active for that title with new dash!
Full quote HERE

  • You’ll be prompted to accept the update when you sign into Xbox Live sometime in the next few hours.
  • Regardless of what you have heard, it’s not geographically based. No one area of the world will get it before another.
  • If you keep signing out and then back in again, this will NOT force the update…it will only anger people on your friends list who will keep getting a notification. every. time. you sign. in.
  • Be patient, everyone will eventually receive the update

If you want to force the update, go to test connection and it should prompt you to do the update.

REMEMBER, it is advised to return your drives firmware to stock before doing dash updates. And for the time being, this update will not allow you to play new games containing ap2.5 And if you try to play those games, you will be flagged for a ban.

Here are a few of the features that are including in this update: Continue Reading

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The future of freeBOOT

Posted by stainedfuture on October 31, 2010
Posted in: Latest News. Leave a comment

Please note that I am not a developer/coder of freeBOOT, I don’t have the source, and I don’t have anything to do with releasing it.

I’m making this post because I am still getting hammered with IMs and questions about the future of freeBOOT. I have been close friends with some of the people involved from the beginning, and I contribute when I can (as evidenced by all my freeBOOT videos on YouTube – I posted the first video of it).

The project is dead. This is confirmed by me via talks with the developers. There will not be a new freeBOOT when the new dash is released. This is not speculation, there are no “unreleased versions,” it was never in development, and there is nobody with the source who is going to release a new version. When pushed for details, it was said that the reason for stopping is due to the primary uses of freeBOOT being shameless piracy and illegitimate money from cheating, neither of which the developers support nor wish to enable.

That being said, that doesn’t mean there won’t be another rebooter released in it’s place. I have no knowledge of any such projects, and it doesn’t look too good considering freeBOOT was the only rebooter released for the 9199 dash, but it is not impossible by any means.

aka no Kinect for JTAG’s. Here’s hoping that something along the lines of XBR4 will come about and save the day.

Source Se7enSins

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Fall 2010 Update

Posted by stainedfuture on October 30, 2010
Posted in: Latest News. Leave a comment

WARNING

WARNING

Important Information About Your Xbox LIVE Service
On November 1, 2010, there will be a mandatory service update to Xbox LIVE. ( Full 12615 update? ) This update will both disable the ability to play backups of your latest games, (for now) and ensure your arse gets banned from Xbox LIVE. (Which would probably happen anyway) 🙂

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LT+ SSv3 and anti AP2.5

Posted by stainedfuture on October 30, 2010
Posted in: Latest News. Leave a comment

[2010-10-30 03:11PM] <c4eva> New AP25 checks confirmed on new dash with fable 3, LT+ coming for required drives with SSv3 and anti AP25 included!
[2010-10-30 03:15PM] <c4eva> there are 5 ap25 checks done when xex is launched![2010-10-30 03:17PM] <c4eva> samsung doesnt have ap25
[2010-10-30 03:18PM] <c4eva> 360s LT+ will include this now
[2010-10-30 03:19PM] <c4eva> samsung and some old hitachi dont have ap25
[2010-10-30 03:22PM] <c4eva> samsung wont do ap25, it will be skipped (safe)
[2010-10-30 03:24PM] <c4eva> they will detect your drive changing to a samsung! [if you spoof to Samsung]
[2010-10-30 03:31PM] <c4eva> dash log:
[2010-10-30 03:31PM] <c4eva> AD0000000000000000180000
[2010-10-30 03:31PM] <c4eva> 55000000000000002A000000
[2010-10-30 03:32PM] <c4eva> 392077777777777777777777
[2010-10-30 03:32PM] <c4eva> 5A003900000000002A000000
[2010-10-30 03:32PM] <c4eva> 55000000000000002A000000
[2010-10-30 03:32PM] <c4eva> 392077777777777777777777
[2010-10-30 03:34PM] <c4eva> 5A003900000000002A000000
[2010-10-30 03:34PM] <c4eva> 55000000000000002A000000
[2010-10-30 03:34PM] <c4eva> 392077777777777777777777
[2010-10-30 03:34PM] <c4eva> 5A003900000000002A000000
[2010-10-30 03:34PM] <c4eva> 55000000000000002A000000
[2010-10-30 03:34PM] <c4eva> 392077777777777777777777
[2010-10-30 03:34PM] <c4eva> 5A003900000000002A000000
[2010-10-30 03:35PM] <c4eva> 55000000000000002A000000
[2010-10-30 03:35PM] <c4eva> 392077777777777777777777
[2010-10-30 03:35PM] <c4eva> 5A003900000000002A000000
[2010-10-30 03:35PM] <c4eva> 550020000000000014000000
[2010-10-30 03:35PM] <c4eva> thats it
[2010-10-30 03:41PM] <c4eva> confirmation will need to be done on released retail kinect dash!
[2010-10-30 03:43PM] <c4eva> at this point, only new games check ap25!
[2010-10-30 03:44PM] <c4eva> kreon=fail!

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360S hacked (fully)?

Posted by stainedfuture on August 22, 2010
Posted in: Latest News. Leave a comment

“Not sure if this is real or not, but here is a video from Russia showing a Slim X360 running freeBOOT and XELL”

Source

When something seems to good to be true…

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TeamJungle Helping TeamHades With PS3 BD Drive

Posted by stainedfuture on August 17, 2010
Posted in: Latest News. Leave a comment

As we mentioned here, here and here, TeamHades were working on the PS3’s BD Drive, they had managed to connect both fat and slim drives up to a PC and they also managed to find out how to grab the firmware of the drives, now it emerges, that the well known Xbox 360 DVD Drive circumventers TeamJungle, are helping TeamHades with their project, here is a translated quote from TeamHades blog:

As you read in the title of this entry, the TeamJungle is working in collaboration with the TeamHades in the Reader-DB Playstation3 undoubtedly good news for the community of DHorg and his followers.

c4eva is delighted to partner with our team and finally the ps3 reader fall.

For those who do not know the TeamJungle, I can only say that they are responsible for the hacks of the reader of the xbox360, as a result xbox360 users have for years been playing their backups.

Any new comment you are DHorg community ;)

Source

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360 Slim “Hacked”

Posted by stainedfuture on August 15, 2010
Posted in: Latest News. Leave a comment

The ball is well and truly rolling 🙂

Some time yesterday (14/08/2010) c4eva dropped one of his usual slightly cryptic, yet totally obvious bombshells “9504TEST – Hello world Slim!”

Today youtube user xdemovideos, in conjunction with Team Xecuter, Team Jungle and c4eva, posted a video to youtube showing the proof of concept “hack” in action.

Many people have been screaming FAKE, and it’s kind of understandable, what with the amount of shit that gets posted to youtube, but as ever, you really should make some sort of attempt to find out wtf you’re talking about, before you go and make yourself look like a total cunt in public.

  • Topic is ‘C4eva, TeamJungle & TeamXecuter present: iXtreme LT – http://bit.ly/ctBeqA |JungleFlasher v0.1.75b http://bit.ly/cpX95H | 360S vid is real, No questions!!!‘
  • http://twitter.com/TeamJungle/status/21255301994
  • http://team-xecuter.com/new-xbox-360-250gb-hacked/
  • http://www.xbox-scene.com/xbox1data/sep/EklEApkukECMWCQwWH.php

From my limited understanding, there will still be a long way to go before any sort of user friendly method is made available, but it’s great to see this milestone happen so soon after the release of a new drive. ( Philips Lite-On DG-16D4S FW ver: 9504 )

Congrats to all involved, Never Say Never 🙂

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First internal 360 “Slim” Pics

Posted by stainedfuture on June 17, 2010
Posted in: Latest News. Leave a comment
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Source

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Love364

Posted by stainedfuture on April 22, 2010
Posted in: Latest News. Leave a comment
(previously LOVE64)

Although it’s been in the works for some time, a few days ago LoveMHz announced that he has gotten N64 emulation running on the Xbox 360 😀

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About Love364, yes I changed the name ;D Currently we have the core, RSP, and audio implemented. Alot of work so far. Now what about video? Well it seems that every video plugin out there either uses OpenGL or DirectX with Fixed Pixel Pipelines which the Xbox360 does not support. Also due to the differences between Fixed Pixel Pipe-lining and HLSL a simple rewrite isn’t possible. So with the advice and over look of Zezu I have decided to write my own up to date graphics and RDP part of the emulation instead of hacking around Rice’s video code. Not much progress so far, expect I have been able to process and sort out the commands coming from the RSP. Still a lot of work todo. And thus the reason there isn’t any screenshots yet.

The general scoop of this is simple massive. Things can easily go wrong with around 20 basic commands and over 1,000 calls a second just for graphics. I easily I have my work cut out, even when I’m spending 10-12 hours a day coding.

Writing my own graphics plugin and RDP code has it’s pros, even though this just seems like a major set back.

Pros and Ideas:

* High Anti-aliasing Support
* HLSL per texture scripting
* Shaders, Bloom, and HDR possibilities.
* Texture Scaling via HLSL.

So in general Love364 will hopefully redefine how N64 emulation looks and runs.

Current Emulation Status
Currently we are still running on one CPU core with little to no optimization with everything run minus graphics at around %50 of the N64 speed. I’ve yet to look into dynrec or inline function calling, but when the time comes there’s no reason why we shouldn’t be able to easily hit 100% speed on emulation.

Progress

24th Apr

25th Apr

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FreestyleDash looking sweet :D

Posted by stainedfuture on March 25, 2010
Posted in: Latest News. Leave a comment

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LT Finally released

Posted by stainedfuture on January 19, 2010
Posted in: Latest News. Leave a comment

C4E’s iXtreme Lite Touch (LT) in association with Team Jungle & Team Xecuter

——————————————————————————————————————————-

After a long development and testing process we give you the first official release of the iXtreme LT

– Supports all Liteon Drives (74850, 83850V1, 83850V2, 93450)
– Totally re-written code optimised for minimal patching
– Whole banks of firware now untouched
– New Drive response timing engine accurately mimics original drive timings
– Full disc stealth used by default
– Waveless booting , disc images are assumed to be correct!
– Split-Vid used as default

###### WARNING ######

Warning! Ensure all disc images are checked with abgx as LT assumes all stealth/ss/pfi/dmi is correct. Disc images must also be splitvid and preferred SS v2

Warning! Lt will not save you from being banned if console is already flagged by using a previous firmware or non-stealth discs

It is also advisable to apply all system updates before flashing with LT. All future console system updates (not game updates) must be applied with caution

###### WARNING ######

Thanks go to Team Jungle for their hard work and efforts in the development process.
Thanks also go to Team Xecuter for their generous support to this project.

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Grand Theft Auto IV in stores now

Posted by stainedfuture on April 22, 2008
Posted in: Latest News. Leave a comment

Though you cant get your hands on it yet!

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Playstation 3 Portable

Posted by stainedfuture on April 10, 2008
Posted in: Latest News. Leave a comment

PS3 Laptop

Benjamin Heckendorn does it again!

From the man that brought us the Portable Wii Laptop, Xbox 360 Laptop, and How To Build Your Own PS360 Controller, we now have the Playstation 3 Portable

Check out his other amazing hacks / mods @ benheck.com

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PS3 firmware v2.30 DTS-HD Master Audio support New Playstation Store go’s live April 15th

Posted by stainedfuture on April 10, 2008
Posted in: Latest News. Leave a comment
Screen shot

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Oh sweet mercy, what have we here? A sneak peek (on video) of the looming PlayStation Store revamp and a confirmation of DTS-HD Master Audio output in the next PS3 firmware update, that’s what. Over on the PlayStation Blog, we’re casually walked through the impending v2.30 update, and just as we had heard, Blu-ray fans can shout in unison as the inclusion of their favorite audio codec (as well as DTS-HD High Resolution Audio) is just days away. Word on the street has v2.30 headed down the pipes on April 15th.

Sony KONPYUTAENTATEINMENTOJAPAN has announced that the revamped PlayStation Store will open its virtual doors on Tuesday, April 15th.

Update: SCEA has confirmed that loud-mouthed, spendthrift American PS3s will be allowed to roam the aisles on the same day, as will systems from around the globe.

The store revamp will be facilitated by enhanced firmware (version 2.30) and should mark the return of weekly content updates which have been absent since April 3rd. Once the more user-friendly interface is up and running, PS3 owners will be able to download fun things like Warhawk‘s Broken Mirror expansion and the ‘Still Alive’ DLC for Rock Band.

Read – PlayStation 3 firmware v2.30 walkthrough video
Read – Revamped PlayStation Store images
Read – DTS’ own confirmation of the good news

Story ripped from Engedget and joystiq

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Grand Theft Auto IV

Posted by stainedfuture on April 9, 2008
Posted in: Latest News. Leave a comment

Release Date: April 29, 2008
Official Website: http://www.rockstargames.com/IV/

GTA IV Box Shot

Videos:
Trailer 1: Things Will Be Different
Trailer 2: Looking For That Special Someone
Trailer 3: Move Up, Ladies

Trailer 4: Everyone’s A Rat

LOVE364

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Scene Release Tags

Posted by stainedfuture on May 2, 2015
Posted in: Latest News, Random Shit, Scene Release Tags. Tagged: scene, tags, warez. Leave a comment

Can’t remember where I C&P’d this from years ago, so even though I have edited it/cleaned it up a bit, props to whomever I have stolen it from. 🙂

Tags
The tag is the name of the release. These release names give you information about the release instantly. More detailed information is written in the .nfo file. Often these tags contain a lot of words and definitions which you may not understand. Below you can find definitions of tags.
First possible sources for movies / dvd’s. They are ordered according to which is released first:

CAM (Camera):

A cam is a theatre rip usually done with a digital video camera. A mini tripod is sometimes used, but often this won’t be possible, so the camera may shake. Also seating placement isn’t always ideal, and it might be filmed from an angle. If cropped properly, this is hard to tell unless there’s text on the screen, but a lot of times these are left with triangular borders on the top and bottom of the screen. Sound is taken from the on-board microphone of the camera, and especially in comedies, laughter can often be heard during the film. Due to these factors picture and sound quality are usually quite poor, but sometimes we’re lucky, and the theatre will be fairly empty and a fairly clear signal will be heard.

TS (Telesync):

A telesync has the same specs as a CAM, except it uses an external audio source (most likely an audio jack in the chair for hard of hearing people). A direct audio source does not ensure a good quality audio source, as a lot of background noise can interfere. A lot of the times a telesync is filmed in an empty cinema or from the projection booth with a professional camera, giving a better picture quality. Quality ranges drastically, check the sample before downloading the full release. A high percentage of Telesyncs are CAMs that have been mislabelled.

TC (Telecine):

A telecine machine copies the film digitally from the reels. Sound and picture should be quite good, but due to the equipment involved and cost telecines are fairly uncommon. Generally the film will be in correct aspect ratio, although 4:3 telecines have existed. TC should not be confused with TimeCode, which is a visible counter on screen throughout the film. Click here to read more about telecine.

SCR (Screener):

A pre VHS tape, sent to rental stores, and various other places for promotional use. A screener is supplied on a VHS tape, and is usually in a 4:3 (full screen) a/r, although letterboxed screeners are sometimes found. The main drawback is a “ticker” (a message that scrolls past at the bottom of the screen, with the copyright and anti-copy telephone number). Also, if the tape contains any serial numbers, or any other markings that could lead to the source of the tape, these will have to be blocked, usually with a black mark over the section. This is sometimes only for a few seconds, but unfortunately on some copies this will last for the entire film, and some can be quite big. Depending on the equipment used, screener quality can range from excellent if done from a MASTER copy, to very poor if done on an old VHS recorder through poor capture equipment on a copied tape. Most screeners are transferred to VCD, but a few attempts at SVCD have occurred, some looking better than others.

DVDSCR (DVD Screener):

Same premise as a screener, but transferred off a DVD. Usually letterboxed , but without the extras that a DVD retail would contain. The ticker is not usually in the black bars, and will disrupt the viewing. If the ripper has any skill, a DVDscr should be very good. Usually transferred to SVCD or DivX/XviD.

WP (Workprint):

A workprint is a copy of a film which has not been finished yet. There can be missing scenes, music, and quality can range from excellent to very poor. Some WPs are very different from the final print (Men In Black is missing all the aliens, and has actors in their places) and others can contain extra scenes (Jay and Silent Bob). WP’s can be nice additions to the collection once a good quality final has been obtained.

Retail DVD:

DVD’s which are available in shops.

PAL / NTSC:

PAL and NTSC are two different video standards, the former being European, and the latter being American. PAL has a slightly taller screen (256 lines non-interlaced, non-overscanned) as opposed to NTSC (200 lines), so if you see the bottom portion of a program’s screen getting cut off on your American machine, chances are the program was written for PAL, and is running on your shorter NTSC screen. PAL and NTSC differences are somewhat less important to European users; since their machines default to PAL, running an NTSC program is no more than a minor annoyance having the screen only appear in the top portion of the display.

Other important tags for movies / DVD’s:


COMPLETE:

A release is COMPLETE when it’s a DVD5. When a dvd is COMPLETE, it didn’t need any adjustments and the video is therefore untouched.
Most dvd’s though are DVD9, so they need to be compressed to DVD5. DVD5 is much more wanted since all dvd players can read these dvd’s, and almost every dvd burner can burn them. DVD9 discs are less popular, they are more expensive and not many people can burn a DVD9.

LiMiTED:

A movie is LiMiTED when it has a limited theatre run. Generally smaller films (such as art house films) are released as limited. The scene considers a movie limited when it has a generally opening in less than 300 UK theatres, or in less than 500 USA theatres. In the scene jargon, it’s usually called 300 UK screens, or 500 USA screens. Officially, it’s not the opening weekend’s number of theatres that counts, but the peak of the number of theatres. For example; when a movie has 275 UK screens in the opening weekend, and 1 week later it has 325 screens, it’s not limited.

STV:

STV stands for Straight To Video. These movies were never released in theatres; instead, they were immediately released on video/dvd. Therefore, a lot of sites do not allow these movies.

FESTiVAL:

This is a variation of STV/LiMiTED. A FESTiVAL is a movie which hasn’t been shown in a public theater, but does has been shown on a film festival (such as Cannes Film Festival). An example of a FESTiVAL movie is Hot Tamale (imdb), which has not been in a public theatre, but it was shown on the Newport Beach Film Festival.

iNTERNAL:

An internal release is done for several reasons. The most common reason is because it has already been released before, and with iNTERNAL in title, the release won’t be nuked. iNTERNAL’s are quite common. Also lower quality theatre rips are done iNTERNAL so it doesn’t lower the reputation of the group. An iNTERNAL release is available as normal on the groups affiliate sites, but they can’t be traded to other sites without request from the site ops. Although a release is iNTERNAL, it still can be very popular. For mp3’s the internal-tag is different. For mp3 releases its releasetitle-year-Group_iNT. That way the internal release won’t be calculated into the group’s stats. This avoids mp3 groups from doing a lot of internal releases, since they would just do that to get better stats. Some groups rename iNTERNAL to iNT, since this much shorter.

Subbed:

If a release is subbed, it usually means it has hard encoded subtitles burned throughout the movie. These are generally in Malaysian/Chinese/Thai etc., and sometimes there are two different languages, which can take up quite a large amount of the screen. SVCD and DVD support switchable subtitles, so some DVDRips and most DVD’s are released with switchable subs.

Unsubbed:

When a movie has been release subbed before, an unsubbed release may be released.

Custom.Subbed:

A release can also be custom subbed. Movies often are released earlier in the USA than in Europe. These movies mostly contain a few subtitles, the ones that are spoken in the USA. European groups can create custom subtitles and add these to the dvd(rip). For example, when Dutch subtitles were added to a NTSC DVDr: Madagascar.2005.Custom.NL.Subbed.NTSC.DVDr-Group. Off course, it’s not just European, also Japanese movies can be subbed English for example.

Dubbed:

If a film is dubbed, it is a special version where the actors’ voices are in another language. Dubbed versions of English-language films are for people who don’t understand English very well. In some countries, dubbing is very common, for example Germany.

SE:

SE stands for Special Edition. Like the name says, it’s a special dvd edition of a movie. Often special editions contain extra material like deleted scenes, interviews, or a making-of.

DC:

DC stands for Director’s Cut. A director’s cut is a specially edited version of a movie that is supposed to represent the director’s own approved edit of the movie. It is often released sometime after the original release of the film, where the original release was released in a version different from the director’s approved edit. ‘Cut’ is synonymous with ‘edit’ in this context.

DL:

DL stands for Dual-Language, meaning the dvd contains more than one language. Synonym: ML.

FS / WS (Aspect Ratio Tags):

These are FS for FullScreen and WS for WideScreen (letterbox).

Language Codes:

The language of the movie and the language of the subtitles can also be mentioned in the release name. Sometimes the language is fully mentioned in the release name, such as DUTCH, NORDiC, GERMAN and iTALiAN. Sometimes it’s shortened, then the ISO standard country abbreviations are used. These are the same as the abbreviations which are used for www-domains, for example: NL (Dutch), NO (Nordic), DE (Germany), IT (Italian). For the full list of country abbreviations, click here. When there are multiple languages or subtitles, MULTi or MULTiSUBS is mentioned. In general, when the language is fully mentioned in the release name, this is the movie language. The abbreviation usually means the subtitle(s). So DUTCH will mean that the language is Dutch, and NL will mean that the menu/subtitle is Dutch.

Extended:

Sometimes movies are released again on DVD because now the movie is extended. They have put back deleted scenes. For example, E.T. was produced first in 1982 and years later it was brought on DVD again, but now digitally remastered and extended.

Digitally Remastered:

Digitally remastered means that an older (non-digital movie), has been re-edited, and has been released on DVD/Blu-Ray. Some really old movies look very bad compared to the new digital movies. Then they remaster it to make it look better, edit & recolor the video, etcetera. Remastering generally implies some sort of upgrade to a previous existing product, frequently designed to encourage people to buy a new version of something they already own.

Rated/Unrated:

Rated means a movie is censored, unrated logically means uncensored.

Recode:

A recode is a previously released version of a movie, usually filtered through TMPGenc to remove subtitles, fix color etc. Whilst they can look better, its not looked upon highly as groups are expected to obtain their own sources.

R1, R2, R3, R4, R5, R6 (Region Code):

A dvd is released in a certain geographical area, or region and it’s not viewable on a dvd player outside of that region. This was designed to stop people buying American dvd’s and watching them earlier in other countries, or for older films where world distribution is handled by different companies. A lot of players can either be hacked with a chip, or via a remote to disable this. The regions are:
Region 1 – U.S., Canada, U.S. Territories
Region 2 – Japan, Europe, South Africa, and Middle East (including Egypt)
Region 3 – Southeast Asia and East Asia (including Hong Kong)
Region 4 – Australia, New Zealand, Pacific Islands, Central America, Mexico, South America, and the Caribbean
Region 5 – Eastern Europe (Former Soviet Union), Indian subcontinent, Africa, North Korea, and Mongolia
Region 6 – Peoples Republic of China

More general important tags:


PROPER:

Due to scene rules, whoever releases a certain release the first, has won that race. For example, when a group releases the CAM version of Titanic the first. If there is something “wrong” with the release (poor quality, out-of-sync, audio errors etc.) and another group has a better/correct version, it can release it and add PROPER to the release title to avoid being nuked. However, the source must be the same as the original release. For example: A poor quality CAM release by group A and group B releases their CAM release PROPER. A Telesync release doesn’t PROPER a CAM release, because the source is different. PROPER is the most subjective tag in the scene, and a lot of people will generally argue whether the PROPER is better than the original release. The reason for the PROPER should always be mentioned in the NFO.

REPACK:

If a group releases a bad rip, they can release a Repack. A Repack is a fixed version of the original release. It’s similar to PROPER but then done by the same group. Note that a Repack is different from a fix. A Fix will repair the original release whilst a repack is a new release.

Rerip:

A previous rip was bad, now it’s ripped again properly. Similar to repack.

READNFO:

When something important is mentioned in the NFO or as a replacement for PROPER, READNFO can be added to the releasetitle.

Important tags for mp3 releases:

TV: Audio from television material
Radio: Audio from radio material
WEB: Audio downloaded from an online music store
VLS: Vinyl Single (1-2 tracks)
EP: Vinyl Maxi-single (2-5 tracks)
LP: Vinyl Full-length Album
CDS: CD Single (1-2 tracks)
CDM: CD Maxi-single (2-5 tracks)
CDR: CD-Recordable (CD-R)
DVD: Audio from a DVD. Often cabaret shows or concert/music dvd’s.
DVDA: Audio tracks which come on a DVD as a bonus. The DVDA part can’t be played by normal DVD players.
MD: Audio from a MiniDisk
TAPE: Music from a tape
Promo: Promotional
XX: Imported
RETAiL: Retail
Liveset: A record of a DJ mixing live. Mostly recorded using:
– DAB: Digital Audio Broadcasting is a system used to broadcast radio programmes.
– SAT: Music broadcasted via satellite channels.
– CABLE: Music broadcasted by radio channels via cable radio.
Bootleg: Illegally recorded and pressed record. Often live recordings, sometimes studio out-takes. The name comes from people who hid a microphone in their boots.

Labelcode/Catnumber:

This is a code which is like a unique code for every music cd/vinyl/etc. The code isn’t just some number, but it contains values which are recognisable. For example: Catnumber: WNRD2371 is a cd from WieNerwoRlD Ltd.

Clean:

The music is censored. Generally sexual or violent words, which have been replaced by ‘bleeps’ or stripped out completely.

Explicit:
The music is not censored.
Now some tags just for movies/tv rips:

Sources:


DVDrip:
A rip of the final released DVD. If possible this is released pre retail (for example, Star Wars episode 2). The quality of DVDrips is very good. DVDrips are released in SVCD and DivX/XviD.

VHSRip:

Transferred off a retail VHS, mainly skating/sports videos and XXX releases.

TVRip:
TV episode that is either capped from Network (capped using digital cable/satellite boxes are preferable) or PRE-AIR from satellite feeds sending the program around to networks a few days earlier (do not contain “dogs” but sometimes have flickers etc). PDTV is capped from a digital TV PCI card, generally giving the best results. VCD/SVCD/DivX/XviD rips are all supported by the TV scene.

Formats:


VCD (VideoCD):

VCD is a mpeg1 based format, with a constant bitrate of 1150kbit at a resolution of 352×240 (NTSC). VCDs are generally used for lower quality transfers (CAM/TS/TC/Screener(VHS)/TVrip(analogue) in order to make smaller file sizes, and fit as much on a single disc as possible. Both VCDs and SVCDs are timed in minutes, rather than MB, so when looking at an mpeg, it may appear larger than the disc capacity, and in reality you can fit 74min on a CDR74.

SCVD (SuperVideoCD):

SVCD is a mpeg2 based (same as DVD) video format which allows variable bitrates up to 2500kbits at a resolution of 480×480 (NTSC) which is then decompressed into a 4:3 aspect ratio when played back. Due to the variable bitrate, the length you can fit on a single CDR is not fixed, but generally between 35-60 Mins are the most common. To get a better SVCD encode using variable bitrates, it is important to use multiple “passes”. this takes a lot longer, but the results are far clearer.

XVCD/XSVCD:

These are basically VCD/SVCD that don’t obey the “rules”. They are both capable of much higher resolutions and bit-rates, but it all depends on the player to whether the disc can be played. X(S)VCD are total non-standards, and are usually for home-ripping by people who don’t intend to release them.

XViD/DivX (Digital Video Express):

DivX is a format designed for multimedia platforms. It uses two codecs, one low motion, one high motion. Most older films were encoded in low motion only, and they have problems with high motion too. A method known as SBC (Smart Bit-rate Control) was developed which switches codecs at the encoding stage, making a much better print. The format is anamorphic and the bitrate/resolution is interchangeable. The majority of proper DivX rips (not Re-Encs) are taken from DVDs, and generally up to 2hours in good quality is possible per disc. Various codecs exist; most popular at the moment is XviD. The formal most popular codec was DivX.

CVD:

CVD is a combination of VCD and SVCD formats, and is generally supported by a majority of DVD players. It supports MPEG2 bit-rates of SVCD, but uses a resolution of 352×480(ntsc) as the horizontal resolution is generally less important. Currently no groups release in CVD.

Additional source info for TV Rips:


HDTV (High Definition Televison):

Digital recording from a source stream, at either 1080i or 720p at a bitrate from 19,39mbps or higher.

PDTV (Pure Digital Television):

Other resolution digital recordings from source streams at a bitrate of 10+mbps or higher. It is a label given to files that were ripped directly from a purely digital source, having less resolution than HDTV. This is accomplished by using a TV tuner card capable of receiving Digital Video Broadcasts or C-Band.

DSRip (Digital Satellite Rip):

Citation needed

SDTV (Standard Digital Television):

Digital recording or capture from a source stream at any resolution with bitrate under 10mbps.This includes DirecTiVo but also captures from digisat or digicable with analog capture cards.

TVRip (Analoge TV Rip):

Recorded from analog TV, lowest quality of all TV rips.

More TV info:


Season/Episode code:

A code which shows the season and episode of a tv show.
For example: S01E12 is season 1 episode number 12.

DVB (Digital Video Broadcast):

The standard for direct broadcast television in Europe and the US Based on MPEG2 Compression.

DSR (Digital Satellite Rip):

Recorded from Digital Satellite, quality is similar to PDTV.

PPV (Pay Per View television):

Pay television programming for which viewers pay a separate fee for each program ordered.

Software:


AIO

AIO stands for All-In-One, meaning an all-in-one software pack. For example: Microsoft Office, which contains Word, Frontpage, Publisher, Access etc.

RTM

RTM means Release To Manufacturing. This release is leaked before it’s available in stores. A RTM version of a software title is the final retail version, the one that you will be seeing in stores.

VLM

VLM stands for Volume License Key. This means that the cracked application is already licensed, and therefore doesn’t require an activation after installation.

Crack Type

For example crack or keygen.

Machine

On what machine is it compatible, such as Nokia phones, PDA etc.

OS

With which operation system is it compatible. For example Windows, Mac etc.

PlayStation:


PS2

A copy of a Playstation 2 game released to CD.

PS2DVD

A copy of a Playstation 2 game released to DVD.

MULTi3 / MULTi4 / MULTi5 etc
.
This means the release contains multiple languages. The number at the end indicated the number of languages.

PlayStation Portable:


UMDRip

This applies only to Playstation Portable (PSP) games, and it means that some stuff was ripped from the original game because it was not required or was ripped to save space. For example languages or movie files.

UMDMovie

The Playstation Portable (PSP) is also capable of playing movies. Though a PSP can’t playback DVD’s or CD’s, only UMD discs. So movies for the PSP get released on UMD discs.

PSXPSP

This is a PSX (Playstation 1) game playable on a PSP (Playstation Portable) using custom PSP firmware.

USA, JAP, EUR

Especially PSP releases, but also other console releases, are sometimes tagged as USA, JAP and EUR. These are alternative regions, and they replace PAL and NTSC. USA are off course the United States of America, JAP is Japan and EUR is Europe.

256MS, 512MS, 1GB and 2GB

These tags only apply to PSP releases, and they show the required size of an UMD disc. UMD discs can contain up to 2 gigabytes. When a game is 100mb it fits on every UMD disc, but when a game is 900mb it will only fit on 1GB and higher UMD discs.

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FiB3R’s Glitch Guide

Posted by stainedfuture on January 15, 2012
Posted in: Rest Glitch Hack. Tagged: GliGli, JTAG, Rest Glitch Hack, xbox 360. Leave a comment
Guide currently based on Dashbaord 2.0.14699.0
Required Hardware

  • Exploitable Xbox 360 (infographic)
  • NAND-X (with v3 code)
  • Device to update the NAND-X to v3 if needed (info)
  • NAND-X to CoolRunner JTAG Cable
  • TX CoolRunner
  • USB key (Formatted to FAT32)
  • Case opening tools
  • Fine tip soldering iron
  • Solder
  • Flux

Recommended

  • Tweezers
  • Wire cutters
  • Magnifying Glass
  • Bright Light/torch/lamp
  • Heat resistant tape/Hot Glue
  • Sticky back plastic
  • Cardboard tube
  • Safety scissors
  • Pritt-Stick
  • Glitter
  • A responsible adult
Required Applications/Files

  • NAND-X drivers (included with NandPro v2.0d / v3.0a)
  • NandPro v3.0a (Download)
  • DLPortIO (Download)
  • FlashMagic (for updating the NAND-X if needed) (Download)
  • Xecuter CoolRunner XSVF/JED Timing Files (Download)
  • 360 Multi Builder (Download)
  • Rawflash v4 or later (Download)
  • 360 flash dump tool 0.97 (Download)
  • Official 2.0.14699.0 dashboard update (Download)
    (scroll down on those pages for the real links)
Prepare your EnvironmentInstall the NAND-X drivers (info)Update your NAND-X to v3 if needed (info)Create a new folder on your C: drive called nandpro3Extract the following files/folder to C:\nandpro3

  • Nandpro30.rar
  • DLPortIO.rar
  • coolrunner_xsvf_jed.rar
  • 360_Multi_Builder_vX.X.rar
  • 360_flash_tool_v0.97.rar
  • 2.0.XXXXX.0_USB.zip

(Just so I don’t have to keep editing this guide so much, rename 360_Multi_Bulider_vX.X to 360_Multi_Builder)

  • Replace xenon.elf in 360_Multi_Builder\Data with the one from Rawflash v4 or later.

**Note** Only the .xsvf files from coolrunner_xsvf_jed.rar are required for the TX Coolrunner. The .jed files are for other devices.

Dump/Read the NANDBefore dumping your NAND, it’s probably a good idea to update your xbox to the latest dashboard version. You can do this via Xbox Live, USB key or CD. This is not needed, but it’s probably quicker to get it out of the way now, and will save you and extra step at the end of the guide.DO NOTupdate to any higher version than this guide is based on, just in case MS release and update that can disable this hack. Apparently, that isn’t something they can actually do with the Reset Glitch Hack (unlike the JTAG hack) But you never know.So, with that out of the way, on to the good stuff…Take the console apart and remove the motherboard from the metal cage (info)Connect your NAND-X to the 360 motherboard by soldering your QSB’s, Pin Headers, or direct cable connections to the correct points on your motherboard.NAND-X Install Guides

Once you have your NAND-X wires installed, connect it to your PC via the USB cable…


*Note* The pins you see connected to the motherboard in the above picture, are the “legs” cut from resistors, soldered to the cables and covered in heat-shrink tubing. For me personally, I find this the best method for doing multiple installs. Clean, fast, resilient and should last forever.

Make sure that the mains power is connected to the xbox, but do not turn the xbox on.
(while the power is connected, the xbox is in Standby mode, giving power to various components. This is needed in order to be able to communicate with the NAND)

Now, on your computer, open a command prompt and navigate to…

C:\nandpro3

Do that by hitting the start button, typing cmd and hitting Enter. Then type cd \nandpro3 and hit Enter.

Or.., hold the Shift key, and Right Click on a blank space inside the nandpro3 folder, then click “Open Command window here”

Now type (or Copy and Paste) the following commands, into the command window (same command for Phats or Slims, see Note)
This will dump/read your entire 16MB NAND twice, and save the dumps/files in the nandpro3 folder.

nandpro usb: -r16 nanddump.bin
nandpro usb: -r16 nanddump2.bin


*Note: for BB (Big Block) Jaspers (Jaspers with internal memory units of 256MB or 512MB) Change the commands to…

nandpro usb: -r64 nanddump.bin
nandpro usb: -r64 nanddump2.bin

(The full 256MB or 512MB is not required)

Quote:
**PRO TIP**Once nandpro has found the USB interface device (the NAND-X) it will tell you the size of the NAND/internal memoryFlash Config: 00023010 = 16MB
Flash Config: 008A3020 = 256MB
Flash Config: 00AA3020 = 512MB

Now compare dumps by typing…

fc /b nanddump.bin nanddump2.bin

You should see…

FC: no differences found

If there are differences, check your soldering and try again until you have matching dumps.

Quote:
**PRO TIP**If you copy and paste the following 4 lines (including the blank line at the end), nandpro will perform all 3 operations automatically…nandpro usb: -r16 nanddump.bin
nandpro usb: -r16 nanddump2.bin
fc /b nanddump.bin nanddump2.bin
ornandpro usb: -r64 nanddump.bin
nandpro usb: -r64 nanddump2.bin
fc /b nanddump.bin nanddump2.bin
Bad Blocks?If bad blockswere found while dumping your NAND…Open one of your NAND dumps in 360 flash dump tool 0.97Don’t worry if it says BADKV all over the place, this is normal because you haven’t entered the CPU Keyyet. (We will get to that later).Check for a bad blocks tab, next to the file system tab.If there is no bad blocks tab, you have no bad blocks.

If there IS a bad blocks tab, click on the tab and verify that it looks like this:

Note: Bad Block ID 0x0349 [Offset: 0x00D8D200]

-> Block ID 0x0349 found @ 0x3FD [Offset: 01073A00]

You should see the above 2 lines of text, for each bad block you have.

The numbers may be different of course, depending on which blocks are bad, but the point is, for each bad block, you should see that the block was found @ another block.

This means that you did have bad blocks, but they have been corrected by the NANDs error correction, so they are legit bad blocks, and not just read errors due to dodgy soldering.

Example of 3 corrected bad blocks…

If the errors are at block 0x050 or above, no further action needs to be taken, because…

“Many user reports indicate that using Xell-Reloaded/Rawflash v3 to flash the Dashboard image, has a much better result over flashing with hardware flashers. This is because it helps to auto-remap the bad blocks in case they exist.”

As we will be booting into Xell-Reloaded, which will use Rawflash v3 to flash the NAND later on, the bad blocks will be auto remapped for us.

But…

If you see:
Note: Bad Block ID 0x0349 [Offset: 0x00D8D200]

But NO found @ location for the block, that means this bad block was the result of a read error with the NAND reader. Check your soldering and try again.

If you have Bad Blocks at 0x050 or below, check out Martin C’s guide on how to manually remap them. (Info)

If all checks out, you now have 2 good NAND dumps.

KEEP THEM SAFE. FOREVER.

Create your XeLL/ECC Glitch imageCopy your nanddump.bin file from the nandpro3folder, to …360_Multi_Builder\Data\my360Launch Run.exe from the 360_Multi_BuilderfolderPress the number corresponding to your motherboard revision, and hit EnterYou will get a warning saying The file “cpukey.txt” is missing.

This is normal as we haven’t created it yet. Press any key to continue.

Sit back and watch 360 Multi Bulider do it’s stuff…

Press any key to close 360 Mulit Builder

Your Image_00000000.ecc file has now been created in 360_Multi_Builder\Data

Flash the Reset Glitch Hack v1.1 .ecc file to the NANDMove the image_000000000.ecc file into the nandpro3folderEnter the following command for slim consoles and non BB Phatsnandpro usb: +w16 image_00000000.eccOr for BB Jaspers…nandpro usb: +w64 image_00000000.ecc*Note: it must be +w16 NOT –w16
Programming the TX CoolRunnerDisconnect the cables from the NAND-X (not sure if that’s actually needed, but probably for the best) (the wires can stay soldered for now)Make sure the switch on the CoolRunner is set to PRG(program)Connect the CoolRunner to your NAND-X using the NAND-X to CoolRunner JTAG CableEnter one of the following commands (corresponding to your motherboard revision) (info) into the command prompt window, and hit Enter.

NandPro xsvf: Trinity.xsvf
NandPro xsvf: Jasper.xsvf
NandPro xsvf: Falcon.xsvf
NandPro xsvf: Opus.xsvf
NandPro xsvf: Zephyr.xsvf

Once the CoolRunner is programmed, it will say “Successfully executed file“, in the command prompt window, and the Green LED will turn off.

Now disconnect the CoolRunner from the NAND-X, and move switch to NOR (Normal)

Also make sure that the other switch is now set to the correct position for your console type (Phat or Slim)

Install the TX CoolRunner
Now that you have good/matching NAND dumps, you have programmed the CoolRunner, and have created the Xell/ECC Glitch image, this is probably the best time to install the chip.Printer friendly, quick install guides (A4 paper, 300dpi) (LINK)Various other install methods and tips (LINK)
Retrieve your CPU KeyNow that your CoolRunner is fully programmed/installed, it’s time to boot the console and retrieve the CPU Key.At this point you only need to connect…

  • Power
  • Video
  • RF board/Power button
  • Fan and Shroud (recommended for phats)
  • Network cable (optional, recommended)

Once you have the above items connected, turn on the console.
(you do not need to boot with the eject button, because the console will only boot into XeLL (Xenon Linux Loader) at this time)

You should see a constant Red LED on the CoolRunner as soon as you connect power to the console, joined by a flashing Green LED when you turn it on.

The flashing Green LED indicates that Glitch attempts are taking place.

If you do not see this happening, turn the console off, and refer to the FAQ at the bottom of this guide.

Once the Glitch is successful, you will be greeted on screen with the awesomeness that is XeLL-Reloaded

You may now retrieve your CPU Key, either by copying it from the screen

Or by connecting the Xbox to your LAN via an Ethernet cable, and downloading the info from XeLL-Reloaded via it’s http web interface.

Using your web browser, connect to the IP address shown next to network config: For example: http://192.168.1.47

From XeLL-Reloaded’s web interface…

  • Download your keyvault
  • Copy and paste the info from fuses into a .txt file
  • Copy and Paste your CPU Key and DVD key at the bottom of that .txt file, and save as fuses.txt
  • Copy ONLY the numbers/letters from your cpu key, and past them into a new .txt file
  • Save this file as cpukey.txt



As you can see above, your CPU Key is made up of two fuseset lines, i.e 03 + 05, or 03 +06, ect.

Your LDV (Lock Down Value) starts on line 07, the amount of f’s = the value, so in the above image, the LDV value is 2

For more info regarding LDV, check out Martin C’s post (info)

Create your NAND ImageMove cpukey.txtto…360_Multi_Builder\Data\my360Launch 360 Multi Builder again and press the number corresponding your motherboard revision.You may get a message informing you that “No fcrt.bin found in this nand.“
This is not uncommon, and is nothing to worry about, so just continue.Just for completeness, here is what it looks like if your NAND does contain fcrt.bin

Again, just press Enter to continue.

You are now given the option to create a Glitch image, or a stock NAND image (Retail MS). For the purpose of this guide, you want to choose 1

Press 1 again, choosing to build the image with DashLaunch patches included (highly recommended), and hit Enter

Now that Multi Builder has your NAND dump and CPU Key, it will use xeBuild to create your new “hacked” NAND image (nandflash.bin) and save it in 360_Multi_Builder\Data

(image – xeBuild Finished. Have a nice day)

(image – recommended flashing method)

DashLaunch Optinons

*****COMING SOON*****
Flash your NANDCopy nandflash.bin and xenon.elf from 360_Multi_Builder\Datato a USB keyIf the console is still running, with XeLL on screen, insert the USB key now.XeLL-Reloaded will find xenon.elf and use it to flash nandflash.binto your NAND. (if not, turn the console off, and on again)(again, still no need to boot with the eject button at this time)Once you see “Image written, shut down now!” on your screen, turn off the console and remover the power for at least 30 seconds, and remove the USB key.

You can use this time to put the motherboard back in the cage, and reconnect your HDD, and DVD drive.

Replace the power, and boot the console. You are now running a hacked dash

If all is well, fully reassemble the console.

Finishing UpDepending on the dashboard version you were on before you started, you may need to perform an update in order to get Avatars/Kinectworking correctly.If that is the case, put the USB key back in your PC, and delete the files from it.Now place the $systemupdate folder from the official 2.0.14699.0update, on the USB KeyIf you chose to create your NAND image with DashLaunch patches included (as you should have), then rename$systemupdate to $$ystemupdateotherwise the update wont install, because DashLaunch is configured to block updates by default.Make sure your xbox has some storage space for the update files, like a HDD or internal memory

Insert the USB key into the 360, and allow it to perform the update.

You are now ready to start installing all sorts of homebrew win, but before you do that, make backup copies of the following files, and put them somewhere safe.

nanddump.bin
nanddump2.bin
image_00000000.ecc
keyvault.bin
Fuses.txt
cpukey.txt
nandflash.bin
nandflash.bin.log

If created, also backup fcrt.bin and fcrt.bin.meta

Add them to a .zip/.rar file, and then email them to yourself, so that they are stored online, as well as locally.

After making your backup, delete the original files, so that you have clean working folders for any future Glitches you may do.

Updating

If your console is already Glitched and running a hacked Dashboard, and you just want to update to the latest, follow this guide, starting from the Create your NAND Image section.
Resources/Tools

(auto) xbins
HDD Folder List
Title Updates
ISO2GOD
XBC
Party Buffalo Drive Explorer
QuickBoot v2.1
FAQCOMING SOON
(that’s what she said) LINK
LINK
LINK

Waffle

Thanks to blackwolf over at EMS for a large hunk of this guide, taken from here… http://www.elitemods…al-by-blackwolf and anybody else I may have nicked bits from, here and there And obviously a huge thanks to everybody involved in making all this even possible, not least of course, the legend that is gligli.

This was just compiled and edited to fit my own needs, but I thought If I padded it out a bit, it may be helpful to others who have the same TX based setup.

If there is anything I have left out, or something I have totally butchered (bad blocks section?), pull me on it, so I can fix it. Thanks.

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